Failure to Feedback Loop
When a person evaluates behavior as
failure, they have to negate the possible learning's from the
breakdown. A more useful belief is that there are parts of the
behavior that were done well and that something useful can be
learned from whatever happened. In addition, “failure” is
usually held together or stored with lots of overlaps of sensory
representations. The Failure to Feedback Loop pattern breaks up
“synesthesias” that hold the “failure” in place.
Two (2)
synesthesias are needed for the exercise.
·
Access an example of
“failure.”
·
Access a time when you
(or client) is certain of succeeding at something.
Note: This information is stored with eye accessing.
Pattern:
1.
Access a time when you (client)
experienced FAILURE. Calibrate to determine that the state is
experienced as not pleasant or not positive.
2.
Anchor the state.
3.
Break state.
4.
Access a time when you (client) were
certain the goal would be achieved.
·
Check for location of
synesthesia eye accessing. Where is the person looking?
·
Elicit submodalities,
especially distance/size, left/right, and top/bottom.
5.
Access failure. Get
submodalities. Location of image. Notice K (feelings) and A(d)
auditory digital.
6.
Move components around:
·
Move visual even
higher up and to the left. (Have client look up even higher.) =
Out of emotions. Check for normally sorting.
·
Move auditory digital
down to the left and check for independent of visual accessing.
·
Move image from
Synesthesia up and to the left.
·
Move A(d) auditory
digital down and to the left.
·
Move K feeling down
and to the right.
Note: Check each area for differences in intensity. Should be
less intense and the ability to look at the image is more
objective (separate from state)
7.
Make adjustments.
Notice that some of the elements of the behavior are successful.
8.
Install belief that there is “no
failure; only feedback.” Check if you (client) really do want to
achieve the outcome.
|